Detective’s Gambit

Detective’s Gambit is a team project developed for the IGME 601 course. The game is mixture between a point-and-click detective mystery, and a card battler. The player is placed in the role of Ace LeNoire, a detective trying to solve the murder of Dr. Bea Yates. Interrogations are represented via a card battle mini-game, where the player must win the encounter to get to the truth.

I Worked as the Level Designer to create the game’s environments. Also developed the Journal system.

Previous
Previous

Pifall! (Atari) Remake

Next
Next

Modding Related