IGME 742
Level Design
Fall 2023
This course dealt with level design theory and best practice through game level analysis, evaluation, and creation. For this class, I was task with creating simple design layouts for different game genres, mostly in the Unreal Engine. These were done within a timeframe of about 2 weeks.
First Person Shooter Level Design
Laser Puzzle
Level Design
Third Person Shooter Level Design
Created utilizing the Lyra Game Project.